![]() Note that +15 never adds an upgrade for secondary stats. A +9 Magic Artifact would have had a total of 1 upgrade to its secondary effects, whereas a +9 Legendary Artifact would have had a total of 3 upgrades to its secondary effects. The following table illustrates the number of total upgrades to secondary effects possible for each rarity. In the same way, a Legendary Artifact (already with four secondary effects) will spend every third power-up upgrading existing secondary effects, and will never create a new one. a Magic Artifact with a secondary effect of +4 Bomb Damage will always upgrade the preexisting secondary effect (Bomb Damage) at a power-up level of +3, whereas a Normal Artifact with no secondary effects will create a new secondary effect every three power-ups up to and including +12, and will never upgrade an existing one. This occurs until the artifact is at the correct rarity for its level, at which point it will begin to receive new secondary effects up to a maximum of four. If more than one is present, which effect is upgraded is chosen randomly. it will upgrade preexisting secondary effects. If an artifact with a higher rarity than normal for its level is powered up, then at +3, +6 etc. So a level 0 Magic artifact, when powered-up to level 3, will not upgrade rarity until level 6. However, if an artifact is found at higher rarity than Normal (white artifacts), switching to the next rarity will not take place until the specific level associated with that rarity is reached. In general, artifacts change rarities every three levels, or at intervals of 3/6/9/12. The following table illustrates the number of secondary effects possible for each rarity.Īrtifacts can be found at any of the above rarities, although they can still be powered up at a cost of Mana Stones in order to reach the next grade. For instance, a normal artifact has no extra effects, magic has one, a rare has two, and so on. The higher the rarity, the more secondary effects the artifact will start with. Like runes, artifacts also come in different grades of rarity. You should not expect to spend exactly that amount, but the cost per rune of upgrading a huge number will usually even out to a value close to the numbers listed on the following table. Utilizing the data from the tables above we can estimate the average cost to upgrade artifacts to certain threshold. The following table lists the cost of attempting to power-up an artifact. ![]() Failing to power-up an artifact will not downgrade or destroy the it. The mana is spent regardless of the success or failure of the artifact power-up attempt. For example, the cost of powering-up a Normal Artifact is less than powering-up a Legendary Artifact. The cost of powering-up depends on the grade and level of the artifact. ![]() Powering up an artifact from +1 to +3 has a 100% success rate which will go down successively with each level.Īrtifacts can be strengthened by powering-up using mana. When powering up artifacts, the chance of a successful power-up will depend on the artifact level. In addition, artifacts also possess several secondary effects or properties, called sub-stats, which also take the form of several possibilities designed to boost the efficiency of a monster's abilities.Īt the cost of mana stones, artifacts can be powered up, increasing the strength of their effect.Īrtifacts can be powered up a maximum of fifteen times. The possible effects are ATK+, DEF+, or HP+ When powered up, the bonus provided by the main property increases, with the amount increased with each power up dependent on the star rating or grade of the Rune. Each artifact possesses one main effect or property. ![]()
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